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Lost in random story pages
Lost in random story pages












lost in random story pages

lost in random story pages

Highlighting this mystery is an appearance by the Shadowman-a boogeyman-like character who kidnaps Even’s friend Bernie. This was most notable in Threedom which essentially plays out like a murder mystery as each of the three triplets blame each other for their father’s murder and it’s up to Even to solve the case. This problem persists even thematically, as cutscenes just sort of happen and nothing in the town or story feels changed. While each cutscene is genuinely good, they all begin and end kind of unceremoniously-typically the ambient music will start or end before the cutscene properly transitions and there’s noticeable screen flickering and stationary assets between cutscene transitions. One of the more glaring issues involves cutscenes. Part of me wishes the combat had taken a more turn-based approach that would have incorporated a lot more strategy into the proceedings, rather than the chaotic, sometimes formulaic action structure. However, it can be a bit monotonous at times, particularly during longer fights, where a large amount of time is spent dodging enemy attacks and engaging in target practice as you chip away at enemies for the energy to obtain effective attacks. It’s an incredibly unique take on deck-building/dice-throwing combat and makes for some interesting and challenging encounters. “Visually, Lost in Random is incredible…” As players battle and roll Dicey to use their cards, the dice roll also corresponds to how many spaces the piece will move on the board, so not only do players need to keep track of the fight, but also where their piece will land-since certain tiles can affect the battlefield. These arenas are exactly as described-essentially a board game with different objectives for completion. Once they have cards to play, they’ll have to throw Dicey, and whatever number he shows, is the amount of Card Points they’ll get.įurthermore, there’s an added layer of combat within the several Board Game Arenas you’ll encounter throughout the game. When players get into combat, they have to hit specific enemy spots with their slingshot to collect energy that will charge whichever cards are drawn from their hand-players can add cards to their hand from their deck, but they’re chosen at random. Cards range in abilities: from giving Even weapons to wield in combat, to traps to place in the battle arena, temporary buffs or spells, or cheat cards that can provide various bonuses when choosing cards. However, on her adventure, she can obtain magical cards, or purchase them from friend, card enthusiast, and living shop: Mannie Dex. On her own, Even has no real weapons armed only with a simple slingshot. These quests are usually “fetch” in nature, but occasionally involve engaging in combat-and combat is the real standout.Ĭombat has two central features-rolling the Dicey, and playing cards. Each town faces its own dilemma that Even and Dicey must solve, as well as some side-quests here and there that add to a lot of the charm and personality of the game’s characters and writing. Gameplay is equally as unique, albeit not always perfect. To further this, each town is filled with interesting and lovable characters, both good and bad and the writing is impeccable-both for the characters, and the in-game narrator who helps highlight the story, and gets comically self-aware at times. Each town of Random is bursting with life, and colours both the world and the story in unique ways-from Two-Town where everyone has a split personality or Threedom where the ruling triplets wage a never-ending war with giant robots. It’s an incredibly unique story with a multitude of layers behind it.

#LOST IN RANDOM STORY PAGES FREE#

Paired with Dicey, Even gains the power to combat the Queen of Random and her armies of robot soldiers, and together, the two set off on a quest across Random to free Odd, and maybe the world from the Queen’s grip. “It’s an incredibly unique story with a multitude of layers behind it.”

lost in random story pages

Months later, a mysterious, ghostly figure calls out to Even and Even, believing the ghost to be connected to Odd, sets out on a journey to find her, only to be swept away into the Valley of the Dice where she meets a unique companion-a sentient dice who she names Dicey. Players take on the roll of Even, a young Oner-the lowest of the social hierarchy, obviously-whose sister Odd is taken away when she rolls the Dark Dice and is chosen to live as a Sixer.














Lost in random story pages